/**
 * 传送建筑
 */

module.exports = function () {
    const sources = [
        '6610e0ebe18fdedcc02dddfd',
    ];
    const targets = [
        '660fd7990176990fbfc17d8f',
    ];
    for (let i in sources) {
        let source = Game.getObjectById(sources[i]);
        let target = Game.getObjectById(targets[i]);
        if (source && !source.store.getFreeCapacity(RESOURCE_ENERGY)) {
            source.transferEnergy(target);
        }
    }
};